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Topic: weak AI

hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 2161
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One Elder of Players
Location: Bavaria
Posted at: 2022-03-29, 20:54

well from the code the 2 first buildings for each AI are 2 Lumberjacks. I did a testmatch on castle of warren and AI did like expected build 2quarries and 3 lumberjacks and ran then in a short delay due to to much constructionsites with a lack of log. Replay is attached.


Attachment: replays.zip (265.9 KB)

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waldecker
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Joined: 2020-05-31, 21:15
Posts: 49
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Pry about Widelands
Location: Waldeck
Posted at: 2022-03-31, 09:09

Played the map again with Version 1.1~bzr10227-202203300331, looks better now.


Yesterday I stood before an abyss, today I'm one step further

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