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Topic: Random crash after one AI defeats all other in endless game.

MarkMcWire
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Joined: 2017-02-08, 21:06
Posts: 321
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Location: Eisenach, Germany
Posted at: 2021-01-16, 06:35

https://github.com/widelands/widelands/issues/4628

See savegame in attachement.

BTW: I place most of the ports manually with lua debug script, because AI don't used any port space.

Edited: 2021-01-16, 06:36

Attachment:
wl_autosave_00.wgf (1.4 MB)

My widelands project: https://github.com/widelands/wl_addons_server/tree/master/addons/europeans_tribe.wad

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MarkMcWire
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Joined: 2017-02-08, 21:06
Posts: 321
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Location: Eisenach, Germany
Posted at: 2021-01-22, 14:23

New crash with seafaring. See also https://github.com/widelands/widelands/issues/4622

see attachement

Edited: 2021-01-22, 14:24

Attachment:
wl_autosave_00.wgf (994.0 KB)

My widelands project: https://github.com/widelands/wl_addons_server/tree/master/addons/europeans_tribe.wad

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MarkMcWire
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Joined: 2017-02-08, 21:06
Posts: 321
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Location: Eisenach, Germany
Posted at: 2021-01-22, 14:30

Here the replay.


Attachment:
2021-01-22T1.zip (3.8 MB)

My widelands project: https://github.com/widelands/wl_addons_server/tree/master/addons/europeans_tribe.wad

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