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Topic: Technical Issues / technische Verbesserungen

the-x
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Joined: 2019-01-19, 13:23
Posts: 155
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Posted at: Yesterday 10:35
  • Menu items must be enlarged. The command to attack does not show which upgrades the soldier has at a distance of 0.5 m from the screen. In addition, the button for attacking is very small, so that often requires you to grumble with the mouse. Suggestion: Quadruple the width and length (4x)!

  • You have to somehow be able to set the training camp up to which level the units are trained. It is tedious, especially in longer games, to send soldiers away again and again and to click through by hand the appropriate soldier who fits the desired level of training.

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  • Menüpunkte müssen vergrößert werden. Man sieht beim Angriffsbefehl nicht auf 0,5 m Entfernung zum Bildschirm welche Upgrades der jeweilige Soldat hat. Außerdem ist der Button für Angreifen viel zhu klein, so dass das oft ein gepfrimel mit der Maus erfordert. Vorschlag: Breite und Länge jeweils vervierfachen (4x)!

  • Man muss irgendwie beim Ausbildungslager einstellen können, bis zu welcher Stufe jeweils die Einheiten trainiert werden. Es ist mühselig besonders in längeren Spielen, immer wieder Soldaten wegzuschicken und per Hand den entsprechenden Soldaten durchzuklicken, der zur gewünschten Ausbildungsstufe passt.


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hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 912
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Location: Bavaria
Posted at: Yesterday 11:14

I believe this is dependent on sreen resolution. Which resolution did you play?
Problem is that we still support low res of e.g. Netbooks so on them a bigger display would fill all the screen. As we have now the zoom feature you might try to reduce the resolution of the screen and zoom out instead so you have bigger buttons in relation.


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the-x
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Joined: 2019-01-19, 13:23
Posts: 155
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Posted at: Yesterday 16:14

Sometimes I play on 4K, sometimes on HD.

I think we can really forget resolution like 720p and lower, since no one really plays on them. Zoom feature works very nice, problem: the textures are not so clear anymore when you zoom and main problem is the window when you try to attack an building, this must be a lot larger (especially on 4k)


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hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 912
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Location: Bavaria
Posted at: Yesterday 16:33

I think we should aim at autoscaling according to the screen resolution.
Good thing is it is already recorded as issue on github see
https://github.com/widelands/widelands/issues/1294 and
https://github.com/widelands/widelands/issues/3392

Bad thing there isn't any progress yet due to shortage of devs.


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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 530
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Posted at: Today 21:41

Sometimes I play on 4K, sometimes on HD.

I think we can really forget resolution like 720p and lower, since no one really plays on them.

I usually play at 960×600 resolution, where I would prefer it if the windows and buttons were a bit smaller so I can see the map properly. IMHO it should be possible to define a scaling factor in the options that can scale up as well as down.


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