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Topic: Injured Soldiers should not attack

kangnguyen
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Joined: 2019-12-02, 11:09
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Posted at: 2019-12-02, 11:13

Soft-sided coolers vs Hard-sided coolers

“Which types of cooler to buy: soft sided cooler or a hard sided one?” may be the most common question when someone is looking for a cooler to buy. There are plenty of options lying out there and deciding between hard-sided coolers and soft-sided coolers may drive you into an endless loop. In this article we will break down the differences between these two types of coolers so at the end of the day you can decide whether a hard cooler or a soft cooler is your best fit.

⋘ Useful Reference:  Best Rated Coolers

Soft-sided coolers

These coolers aren’t made of hard plastic so they're called soft coolers and are the best choice for daily use. They are designed and built for lighter tasks such as keeping your food and drink cold for a day trip or holding ice for a sports event. Soft coolers are highly versatile which you can take mostly everywhere and everyday to sports fields, gym clubs, workplaces, fishing trips, golf courses, and more.

Lighter weight and easier to carry

Because of using lighter materials like fabric or vinyl for the exterior, soft-sided coolers weigh much less than their hard-sided pals and make them easier for lugging.

More compact and portable

Characteristics as lightweight and small capacity make soft coolers outweigh their counterparts in comparison to portability. This results in more carrying options for you to pick among shoulder straps, backpack straps, or single-hand straps. Compared with the two-handed requirement in lugging hard coolers, this kind of cooler brings you a hand-free carrying experience.

Less storage requirement

Most soft coolers are collapsible which means you can fold and put them away when they are not in use. Compare this to the bulky rigid build of a hard-sided cooler, much less storage space is required for a soft-sided one even when it is entirely loaded.

Hard-sided coolers

On the opposite side, the hard ones serve you as a heavy-duty cooler designed to bear the harshest conditions and be able to hold ice for the longest time. They are, therefore, a great pick for extended trips e.g overnight camping trips, or road trips. The following are some of their most outstanding characteristics.

Better ice/cold retention

In terms of ice retention, the hard coolers will beat the soft ones on almost every front. The hard-sided cooler walls are 2-3 inches in thickness and they are made of rotomolded plastic, which is itself an insulator, and insulated foam. This explains why a good cooler with rigid shape possesses the ice retention of 3-7 days, some can even hold ice up to 2 weeks. Nonetheless, the soft-sided designs - even the Top Rated Camping Coolers  - have cold retention from 20 hours up to 5 days maximum.

Greater capacity

The smallest hard-sided cooler generally is at around 20 quarts of volume, and from there the capacity of this cooler family goes upwards to around 60-70 quarts. You can even find a giant 400-quart one available on the market. Differently, most soft-sided coolers are smaller in size with only a few quarts ranging up to about 30-40 quarts maximum in capacity.

More durable

High-performance coolers with rotomolded construction are nearly indestructible. A good-quality soft cooler can last for several years but still can’t compare to its mate in durability.

❂❂❂ See Page:  Best Ice Chest In The World - The Top Rated Coolers

Take away

In short, all that matters is which one fits your needs the most. Factors such as capacity requirements, trip duration, environmental conditions, and ice retention requirements will help you figure out the answer. When it comes to purchasing whether a hard cooler or a soft cooler, you can consider some of the best cooler brands like Yeti, Pelican, Orca, Igloo, etc.

Edited: 2020-06-25, 07:13

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hessenfarmer
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Joined: 2014-12-11, 23:16
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Posted at: 2019-12-02, 11:15

Hi kangnguyen, Welcome to the forums. In recent development branch there is a feature to select exactly the soldiers for an attack so you can exclude injured soldiers from the attack


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WorldSavior
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Posted at: 2019-12-03, 20:47

It would also be good if badly injured soldiers would not leave their buildings for defensive interceptions.


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Nordfriese
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Posted at: 2019-12-05, 13:32

It would also be good if badly injured soldiers would not leave their buildings for defensive interceptions.

It often happens that all soldiers except one go out to intercept the invaders, and only one soldier stays inside. If the attacker sends lots of soldiers, one of them will reach the building´s entrance anyway – I would then prefer to have my strongest soldier remain inside, because if the five supersoldiers are out fighting and the one injured rookie defends the entrance, the building is soon lost.


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stonerl
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Posted at: 2019-12-05, 14:47

Maybe setting threshold for soldiers to stay in buildings would help?


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WorldSavior
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Posted at: 2019-12-06, 17:07

Nordfriese wrote:

It would also be good if badly injured soldiers would not leave their buildings for defensive interceptions.

It often happens that all soldiers except one go out to intercept the invaders, and only one soldier stays inside. If the attacker sends lots of soldiers, one of them will reach the building´s entrance anyway – I would then prefer to have my strongest soldier remain inside, because if the five supersoldiers are out fighting and the one injured rookie defends the entrance, the building is soon lost.

Good point. So it would be necessary that at least one healthy soldier would stay in the building if only injured soldiers would stay there otherwise.

stonerl wrote:

Maybe setting threshold for soldiers to stay in buildings would help?

Maybe yes


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jmoerschbach
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Joined: 2019-09-26, 21:40
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Posted at: 2019-12-07, 14:57

Maybe let the player explicitely choose/send the intercepting soldiers by herself? Just like selecting the soldiers to attack, she could select the soldiers to come to aid (aka intercept) when being attacked?


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WorldSavior
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Posted at: 2019-12-08, 19:31

jmoerschbach wrote:

Maybe let the player explicitely choose/send the intercepting soldiers by herself? Just like selecting the soldiers to attack, she could select the soldiers to come to aid (aka intercept) when being attacked?

It's just that I see some arguments against that:

First of all, it could take a lot of time for the attacker to defeat all defenders.

And currently it's a disadvantage for the defender if the army is already at the entrance, because there it can happen that the defending soldier wants to retreat but the attackers stop him. A button for "defenders attack attackers" would neglect this disadvantage. At the other hand, do we really need this "feature" that the attackers stop the defending soldiers from retreating?


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teppo
Joined: 2012-01-30, 09:42
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Posted at: 2019-12-08, 19:46

WorldSavior wrote:

At the other hand, do we really need this "feature" that the attackers stop the defending soldiers from retreating?

Good question. I think that the defender should have a (small) advantage over attacker. This emphasizes economy building over military strategies.


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GunChleoc
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Posted at: 2020-02-22, 13:41

So, polite attackers then that led the defenders pass by when the path is blocked?


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