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Topic: Modified Soldiers' Level icons

Astuur
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Joined: 2009-02-28, 09:08
Posts: 733
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One Elder of Players
Location: Frankfurt / Germany
Posted at: 2010-05-02, 17:41

I have again changed the alternative soldiers' level icons to make them easier to recognize. You'll find the details and an overview with the initial bug description at:

https://bugs.launchpad.net/widelands/+bug/569534

Just replace the original icons by the ones contained in the archive.

Comments are very welcome of course


Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills.
I am on Win32, have no means to compile, and rely on prefabricated distributions (Thanks to Tino).

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Astuur
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Joined: 2009-02-28, 09:08
Posts: 733
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One Elder of Players
Location: Frankfurt / Germany
Posted at: 2010-05-03, 18:06

Still trying to find the best solution for this. In that context, it would help if I got some idea about the monitor resolution that you mostly play WL on, and on what screen size. The question bheind this is, how small a detail may become to be still visible.

I play 1920 x 1200 x 32bit on 24".


Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills.
I am on Win32, have no means to compile, and rely on prefabricated distributions (Thanks to Tino).

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LennStar

Joined: 2010-04-27, 19:00
Posts: 23
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Pry about Widelands
Posted at: 2010-05-03, 18:34

1680x1050 on 15" No, not really face-wink.png Thats the native.

I think 1024x768 is the best solution for this size (optically), but: menus are too small even on this size (at least for newbies like me), so I tend to play at 800x600.


"Scratch any cynic and you’ll find a disappointed idealist."

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SirVer

Joined: 2009-02-19, 14:18
Posts: 1445
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One Elder of Players
Location: Germany - Munich
Posted at: 2010-05-03, 19:14

1680x1050 on 20''


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ixprefect

Joined: 2009-02-27, 13:28
Posts: 367
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Tribe Member
Posted at: 2010-05-03, 21:55

I tend to play at ridiculously low 800x600 because I'm quite sensitive about frame rate.

I really hope timowi picks up his OpenGL branch soon, otherwise I'll really get impatient face-smile.png


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Astuur
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Joined: 2009-02-28, 09:08
Posts: 733
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One Elder of Players
Location: Frankfurt / Germany
Posted at: 2010-05-08, 09:27

Upload my final attempt to https://bugs.launchpad.net/widelands/+bug/569534 Compared to the existing soldier icons they should be easier to recognise - escecially on higher resolution or smaller monitors.

In addition you can now see which skills can still be trained and which ones are fully trained already.


Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills.
I am on Win32, have no means to compile, and rely on prefabricated distributions (Thanks to Tino).

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