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Topic: Build 20

GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3324
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Location: RenderedRect
Posted at: 2019-05-05, 20:11

Thanks!

I have made a list of sites to contact/update on https://wl.widelands.org/wiki/ReleasingWidelands/#step-5-post-release

Any other sites that you can think of? Let' make a list.

Edited: 2019-05-05, 20:43

Busy indexing nil values

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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2433
OS: Archlinux
Version: current master
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Location: Germany
Posted at: 2019-05-08, 21:13

Arch linux has the widelands package already updated.

I have updated german wikipedia. A new image would be nice, though.


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2019-05-09, 08:35

Thanks! Feel free to grab any of the current screenshots. The English one has the Dolomites map, bur you could also upload a different one- https://en.wikipedia.org/wiki/Widelands


Busy indexing nil values

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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2019-05-15, 19:48

We got some feedback on the campaigns on the Wesnoth forum: https://forums.wesnoth.org/viewtopic.php?p=642207#p642207


Busy indexing nil values

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WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 2091
OS: Linux
Version: Recent tournament version
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One Elder of Players
Location: Germany
Posted at: 2019-05-15, 21:09

GunChleoc wrote:

We got some feedback on the campaigns on the Wesnoth forum: https://forums.wesnoth.org/viewtopic.php?p=642207#p642207

Seems like he doesn't know that one can simply speed up the game face-wink.png

And the combat system in Widelands is more complex than he might think.


Wanted to save the world, then I got widetracked

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hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 2645
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Location: Bavaria
Posted at: 2019-05-16, 09:30

WorldSavior wrote:

GunChleoc wrote:

We got some feedback on the campaigns on the Wesnoth forum: https://forums.wesnoth.org/viewtopic.php?p=642207#p642207

Seems like he doesn't know that one can simply speed up the game face-wink.png

that was my first impression as well.
I will test the AI performance in emp03 though, cause he might have a point about that. Perhaps there is a problem in there which I overlooked. we need to test the scenarios anyway with the new AI fixes. But we should wait for the Training of Tibor to do so.

And the combat system in Widelands is more complex than he might think.


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