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Topic: uploaded some maps

Speter
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Joined: 2017-11-22, 07:09
Posts: 19
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Pry about Widelands
Location: Australia
Posted at: 2018-02-16, 02:10

G'Day Folks,

I've just uploaded a couple of maps! To see them, select: The Game > Maps in the website menus.

  • slash 1 (east / west)
  • islands 6 (east / west)
  • galaxy 6 (se / nw)
  • forrest 3.2 (se / nw)

Each map has 2 versions, so you can choose either starting position.

As you'll see if you check out the views of the maps, they are basically races - that is you are trying to get to the gold before the opposition.

Islands 6 is a maze, in addition to racing to the centre, there are a number of places where building a castle (or similar) can block the opposition.

I'd love to hear some feedback!

Hopefully, you'll enjoy playing the maps!!


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Tinker
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Joined: 2014-09-12, 10:53
Posts: 184
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Widelands-Forum-Junkie
Location: DDR
Posted at: 2018-02-16, 13:57

I am not sure why there are two versions of each. When starting a map you can always choose which start position you use, or is the second version using 2 different start positions?

I have not tried any of these yet, to busy with other stuff. face-sad.png


The only way to prevent a mass extinction event is to remove homo sapiens, or stupiditus, from the planet. It may be to late for this final solution though.

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Speter
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Joined: 2017-11-22, 07:09
Posts: 19
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Pry about Widelands
Location: Australia
Posted at: 2018-02-16, 14:05

Yes, the 2 versions are the same map, just with the starting positions reversed. I didn't know there was any way to choose your starting position. face-sad.png

Is there a way to delete the duplicate maps?

Edited: 2018-02-16, 14:13

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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3209
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One Elder of Players
Location: RenderedRect
Posted at: 2018-02-16, 18:00

Welcome to the forum and thanks for the maps face-smile.png

I should be able to delete them via the admin interface, just tell me which version of each you prefer.


Busy indexing nil values

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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 1891
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One Elder of Players
Location: Germany
Posted at: 2018-02-16, 21:38

Speter wrote:

I didn't know there was any way to choose your starting position. face-sad.png

You could do that when configuring the game, the screen where you set the win condition. In that screen all players are in a list. Click on the left checkbox for a player to choose your starting position. Default is always the first (= top) player.


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Speter
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Joined: 2017-11-22, 07:09
Posts: 19
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Pry about Widelands
Location: Australia
Posted at: 2018-02-17, 00:57

GunChleoc wrote:

Welcome to the forum and thanks for the maps face-smile.png

I should be able to delete them via the admin interface, just tell me which version of each you prefer.

Thanks.

Please keep the first version of each map:

  • slash 1 west
  • islands 6 west
  • galaxy 6 se
  • forrest 3.2 se

Is it possible to set the (default) winning condition in the map editor?

For whatever it is worth face-smile.png I'd recommend "Autocrat" as the "Type of Game".


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Speter
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Joined: 2017-11-22, 07:09
Posts: 19
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Pry about Widelands
Location: Australia
Posted at: 2018-02-17, 01:10

If anyone is wondering; these maps are (very loosely) based on some Setters 2 maps that I created about 20 years ago. face-smile.png

They are only loosely based since I haven't "seen" my old maps for almost 20 years. I think I uploaded them to some website, but I doubt they still "exist" anywhere (except in my backups).

  • galaxy 6
    • galaxy2.swd &/or spiralus.swd
  • forrest 3.2
    • yendor (aka star wars' forrest moon - I no longer have this S'2 map)
  • islands 6
    • swamp1_.swd / swamp2_swd

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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3209
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One Elder of Players
Location: RenderedRect
Posted at: 2018-02-17, 08:40

Speter wrote:

Is it possible to set the (default) winning condition in the map editor?

No, that's up to the player to choose.

BTW you can also load Settlers II maps with Widelands - that's how Widelands got started, with somebody being curious about the map format face-smile.png


Busy indexing nil values

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Speter
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Joined: 2017-11-22, 07:09
Posts: 19
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Pry about Widelands
Location: Australia
Posted at: 2018-02-17, 11:09

GunChleoc wrote:

Speter wrote:

Is it possible to set the (default) winning condition in the map editor?

No, that's up to the player to choose.

BTW you can also load Settlers II maps with Widelands - that's how Widelands got started, with somebody being curious about the map format face-smile.png

Wow. None of my Settler's maps looked anything like my memories of them. face-wink.png

I will upload a few, for your entertainment.


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Speter
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Joined: 2017-11-22, 07:09
Posts: 19
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Pry about Widelands
Location: Australia
Posted at: 2018-02-17, 11:22

OK, I've now uploaded 3 of my old settlers 2 maps face-smile.png

My thanks to GunChleoc for mentioning it was possible.

  • Broken Hill
  • McGregors Swamp
  • Krakatoa2

The first two have up to 4 players and the last has up to 7.

I don't recommend playing them with that many players (though I guess I did that 20 years ago).


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