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Topic: x86 version of Build 19?

PeterPiper
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Joined: 2015-01-25, 21:44
Posts: 13
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Pry about Widelands
Location: Hannover Germany
Posted at: 2016-12-26, 13:16

Where can I find the Build 19 for 32 bit. I am looking for a well tested version rather than the newest. Peter


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teppo
Joined: 2012-01-30, 09:42
Posts: 395
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Posted at: 2016-12-26, 14:33

Currently, there are no 32-bit builds for Windows: see here. Debian has, of Mac I do not know.


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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 1857
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Location: Germany
Posted at: 2016-12-26, 19:25

Hi Peter face-smile.png

you could try this one: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_b19-1429/job/3whjiohvym1l8ie5/artifacts

But i am not sure if this is the latest build19 release.... No warranty face-grin.png


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PeterPiper
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Joined: 2015-01-25, 21:44
Posts: 13
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Pry about Widelands
Location: Hannover Germany
Posted at: 2016-12-27, 04:07

Thank you. I installed b19-1429 but it will not run. The window blinks on and off before I can see anything. Can anyone help me? here is the stdout.txt:

This is Widelands Version _widelands_dev_widelands_b19-1429_Release_x86 (Release)

Set home directory: C:\Users\Peter Many.widelands

There's no configuration file, using default values.

Widelands executable directory: C:\bin\Widelands

Adding directory: C:\bin\Widelands\data

selected language: (system language)

Graphics: Try to set Videomode 800x600

Graphics: OpenGL: Version "1.1.0"

Graphics: SDL_GL_RED_SIZE is 8

Graphics: SDL_GL_GREEN_SIZE is 8

Graphics: SDL_GL_BLUE_SIZE is 8

Graphics: SDL_GL_ALPHA_SIZE is 0

Graphics: SDL_GL_BUFFER_SIZE is 24

Graphics: SDL_GL_DOUBLEBUFFER is 1

Graphics: SDL_GL_DEPTH_SIZE is 16

Graphics: SDL_GL_STENCIL_SIZE is 8

Graphics: SDL_GL_ACCUM_RED_SIZE is 16

Graphics: SDL_GL_ACCUM_GREEN_SIZE is 16

Graphics: SDL_GL_ACCUM_BLUE_SIZE is 16

Graphics: SDL_GL_ACCUM_ALPHA_SIZE is 0

Graphics: SDL_GL_STEREO is 0

Graphics: SDL_GL_MULTISAMPLEBUFFERS is 0

Graphics: SDL_GL_MULTISAMPLESAMPLES is 0

Graphics: SDL_GL_ACCELERATED_VISUAL is 1

Graphics: SDL_GL_CONTEXT_MAJOR_VERSION is 2

Graphics: SDL_GL_CONTEXT_MINOR_VERSION is 1

Graphics: SDL_GL_CONTEXT_FLAGS is 0

Graphics: SDL_GL_CONTEXT_PROFILE_MASK is 2

Graphics: SDL_GL_SHARE_WITH_CURRENT_CONTEXT is 0

Graphics: SDL_GL_FRAMEBUFFER_SRGB_CAPABLE is 0

Graphics: OpenGL: Double buffering enabled

Graphics: OpenGL: Max texture size: 1024

Graphics: OpenGL: ShadingLanguage: "(null)"

* GRAPHICS REPORT *

VIDEO DRIVER windows

pixel fmt 370546692

size 800 600

* END GRAPHICS REPORT *


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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 1857
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Posted at: 2016-12-27, 11:15

Graphics: OpenGL: Version "1.1.0"
[...]
Graphics: OpenGL: Max texture size: 1024
Graphics: OpenGL: ShadingLanguage: "(null)"

I guess your video driver/card is too old. Also there where some troubles with a few Intel cards/drivers which couldn't be fixed. Maybe your are affected face-sad.png


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PeterPiper
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Joined: 2015-01-25, 21:44
Posts: 13
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Pry about Widelands
Location: Hannover Germany
Posted at: 2017-01-19, 21:13

Thank you for your help. A new graphic card (and its drivers) did the trick, Peter


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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 1857
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Location: Germany
Posted at: 2017-01-19, 22:24

Good to hear face-smile.png

Have nice widelands games face-grin.png


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