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Topic: Make Customs

Joined: 2009-11-21, 14:34
Posts: 1
Just found this site
Posted at: 2009-11-21, 14:42

I suggest creating Customs building. I see it as a building with two roads, coming to it, that is configurable to pass some wares through it, while denying to pass all the other. That would be great for building a big segregated economy. Often, when I create a group of buildings, that produce e.g. smoked fish, other wares start to flush into the central warehouse, making a traffic congestion and stopping the economy. Or there can be resource wash-out, when too much internal resources are taken from the area. A Custom, that let's out only smoked fish, would help me in such situation.

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