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Topic: failed to start build14RC on Mac

MacBarfuss

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Joined: 2009-09-15, 09:06
Posts: 2
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Posted at: 2009-09-15, 09:38

The error messages on console are:

15.09.09 10:36:07 [0x0-0xc60c6].com.widelandsdev.Widelands[22578] dyld: Library not loaded: /usr/X11R6/lib/libexpat.0.dylib 15.09.09 10:36:07 [0x0-0xc60c6].com.widelandsdev.Widelands[22578] Referenced from: /Applications/Widelands.app/Contents/MacOS/../Frameworks/GZZ.framework/Versions/A/GZZ 15.09.09 10:36:07 [0x0-0xc60c6].com.widelandsdev.Widelands[22578] Reason: image not found

I'm now trying to compile Widelands myself but this is a lot of work to because of missing libraries.

Is there anybody here with working OS X build?


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MacBarfuss

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Joined: 2009-09-15, 09:06
Posts: 2
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Posted at: 2009-09-15, 15:08

okay, im getting closer to all the stuff …

adding a symbolic link for the missing library (as mentioned on the mailing list) did not solve the issue.

But compiling is not working either. The Project-File is out of date as the source got moved around in the project.

I'm starting to fix this and later can send you a copy of my fixed version if anybody here is going to add this to the trunk.


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jokeyrhyme

Joined: 2009-09-15, 06:14
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Posted at: 2009-09-18, 00:58

I'm now able to start the game as per my comment against the 14RC news release.

/usr/lib/libexpat.0.dylib is not available on (my) Snow Leopard, however, /usr/lib/libexpat.1.dylib is. I just made a symbolic link and everything works.

By the way, I'm running MacPorts and have installed "expat" through that. So even if your computer doesn't come with expat, you could use MacPorts and link to the libraries it installs, perhaps.


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