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Topic: unable to compile (win32)

mc

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Joined: 2009-03-29, 12:38
Posts: 5
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Just found this site
Posted at: 2009-09-02, 20:35

I tried to compile lastest svn (4498) (windows).

$ make all ===> Creating icon.o for win32 ===> Copying configuration files to "src" ===> CXX ../../../src/constructionsite.cc ===> CXX ../../../src/i18n.cc ===> CXX ../../../src/immovable.cc ===> CXX ../../../src/main.cc ===> CXX ../../../src/production_program.cc ===> CXX ../../../src/wlapplication.cc In file included from ../../../src/ui_fsmenu/multiplayer.h:23, from ../../../src/wlapplication.cc:37: ../../../src/network/network_ggz.h:35:20: warning: ggzmod.h: No such file or directory ../../../src/network/network_ggz.h:36:21: warning: ggzcore.h: No such file or directory In file included from ../../../src/ui_fsmenu/multiplayer.h:23, from ../../../src/wlapplication.cc:37: ../../../src/network/network_ggz.h:171: error: 'GGZMod' has not been declared ../../../src/network/network_ggz.h:171: error: 'GGZModEvent' has not been declared ../../../src/network/network_ggz.h:172: error: 'GGZHookReturn' does not name a type ../../../src/network/network_ggz.h:174: error: 'GGZHookReturn' does not name a type ../../../src/network/network_ggz.h:176: error: 'GGZHookReturn' does not name a type ../../../src/network/network_ggz.h:195: error: ISO C++ forbids declaration of 'GGZRoom' with no type ../../../src/network/network_ggz.h:195: error: expected ';' before '' token make: ** [../../native-release/wlapplication.o] Error 1

PS: Ehm, wow, no line breaks. Great. PPS: You really should move the forum to sourceforge. Oo

Edited: 2009-09-02, 20:36

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Nasenbaer
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Joined: 2009-02-21, 17:17
Posts: 828
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One Elder of Players
Location: Germany
Posted at: 2009-09-03, 12:12

no we should NOT move to sf - more we should move everything to this homepage including bugtracker and all the other stuff face-grin.png

Of course there is a problem with the forum. Feel free to fix it - sourcecode of our homepage can be found on the launchpad project for our site.

But to come to your problem:

http://lmgtfy.com/?q=ggzmod.h

As mentioned in the "building Widelands on Windows" article in the wiki, you need ggz-base-libs installed. The 0.99.5 has a bug that might make ggz unusable with widelands, so best download their current source from their svn repo and compile it yourself.


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mc

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Joined: 2009-03-29, 12:38
Posts: 5
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Just found this site
Posted at: 2009-09-03, 14:10

Nasenbaer wrote: no we should NOT move to sf - more we should move everything to this homepage including bugtracker and all the other stuff

there is a working forum. Oo So... And previous version was much better than this one face-confused.png

But to come to your problem: http://lmgtfy.com/?q=ggzmod.h As mentioned in the "building Widelands on Windows" article in the wiki, you need ggz-base-libs installed. The 0.99.5 has a bug that might make ggz unusable with widelands, so best download their current source from their svn repo and compile it yourself. The problem occurs since a version 1 or 2 months ago or so?

I already compiled loads of versions?!

Edited: 2009-09-03, 14:12

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