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Topic: Editor tool help texts

kaputtnik
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Joined: 2013-02-18, 20:48
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Posted at: 2016-04-03, 21:12

GunChleoc wrote:

What would you suggest? Sets map elements to the value selected by "Set Value"?

That should do it. But currently ALT also removes immovables (trees, rocks and so on) from the map like SHIFT does. But this is maybe another bug...

Creating such help texts is a difficult task: It has to be short but exactly as it can be.


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kaputtnik
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Posted at: 2016-04-04, 08:36

Another suggestion:

Click: Places new elements on the map , or increases elements by the selected value

Click: Places elements on the map, or in/decreases by the value of  "Increase/Decrease"

I think this should be perfectly understandable if we have either the Key controls (Ctrl / Click) in the Texts or in a Tooltip of the related windows.

Another possibility would be to split the Tools section in the help like we have in "in Game help" with the Shortcuts of the messagebox:

Keybord Shortcuts:  
* ...  
* ...
Additional for Height and Ressources tool:  
* Shift (hold) + Click: Decreases height to the value selected by "In/Decrease"  
* Ctrl (hold) + Click: Sets height to the value selected by "Set Value"
Noise height tool:  
* Shift (hold) or CTRL (hold) + Click:  Sets height to the value selected by "Set Value"
Edited: 2016-04-04, 08:37

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kaputtnik
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Posted at: 2016-04-04, 20:11

I have compiled the branch and played a bit with the help texts. This is the result with some reordering and readjusting ( i think "1-0: Change tool size" fits better in the Tools section):

editor help texts.png


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GunChleoc
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Posted at: 2016-04-05, 09:28

Thanks, LGTM - can you please push this to the branch? I will do some minor adjustments then (e.g. we have "toggle", but "sets" - this is inconsistent, it should e "set", and Title Case needs fixing).


Busy indexing nil values

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kaputtnik
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Posted at: 2016-04-05, 18:04

GunChleoc wrote:

Thanks, LGTM - can you please push this to the branch?

Done.


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GunChleoc
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Posted at: 2016-04-05, 21:26

Thanks! I am now done fixing up the strings as well. What do you think?


Busy indexing nil values

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kaputtnik
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Posted at: 2016-04-05, 22:19

Fine face-smile.png

It would be nice nice if we could link a bug/merge proposal here in the forum. Posts in the bug/merge proposal would then be automatically posted in the forum (linked thread) as well...


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GunChleoc
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Posted at: 2016-04-06, 08:37

I just sent the merge request too early, because I thought it was pretty much done. While it would be nice to have, I don't think it's worth SirVer's time - he's just too busy.


Busy indexing nil values

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