Topic: Barbarian Scouts_hut Remodel
GunChleoc |
Posted at: 2015-02-17, 22:39
That's a lot better. I would remove the backward facing Giebelschmuck though, it is overlapping with the tower. On another note, could you please turn the big image above into a link? It is about twice as wide as my screen Busy indexing nil values Top Quote |
chuckw Topic Opener |
Posted at: 2015-02-17, 23:30
Yes. I basically slapped that together. I'm feeling rather tired of towers for one day.
Done. I see little people. Top Quote |
chuckw Topic Opener |
Posted at: 2015-02-17, 23:44
A handsome structure. I see little people. Top Quote |
einstein13 |
Posted at: 2015-02-17, 23:45
For me this ladder is invisible at first glance. But it can stay if it is a problem to make it bigger. Also for me the tower place (the celling and the roof) is a bit too close. But generally it is good idea and good work!:) einstein13 |
chuckw Topic Opener |
Posted at: 2015-02-18, 02:35
Thanks for your kind words. I've enlarged the ladder and adjusted the roof of the tower. How is this? I see little people. Top Quote |
GunChleoc |
Posted at: 2015-02-18, 05:34
I can't imagine why lol I think the last one works Busy indexing nil values Top Quote |
einstein13 |
Posted at: 2015-02-18, 09:26
For me- great einstein13 |
chuckw Topic Opener |
Posted at: 2015-02-20, 17:18
I've pushed the current scouts_hut to trunk in r7417. The animation is simple for now, just smoke from a vent in the roof. I kept the idle cycle running when the scout is working because deliveries are still made to the house while he is away. In time, I want to explore more animation for this hut (and maybe a different look), but I have more pressing matters at the moment. Comments always welcome. Edited: 2015-02-20, 17:23
I see little people. Top Quote |