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Topic: Fisheries

xorx
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Joined: 2020-12-12, 22:36
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Pry about Widelands
Posted at: 2022-12-01, 23:51

Hi!

would it be possible to add some information somewhere so the user knows the amount of fish remaining on a lake, seashore, etc? I'm playing the atlanteans and in some circumstances the fish farm is unable to replenish the lake because there are no more fishes available (although a bit further down the lake there is a fisher fishing - and the lake is not very big).

Thanks.


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Nordfriese
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Joined: 2017-01-17, 18:07
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Posted at: 2022-12-02, 10:23

A fishbreeder can replenish fish even after the fisher has completely emptied the waters of fish.


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xorx
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Pry about Widelands
Posted at: 2022-12-04, 17:19

Is this a bug then?


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Nordfriese
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Posted at: 2022-12-04, 18:00

Could you please upload the savegame here? Then I can have a look at what's going wrong.


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xorx
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Pry about Widelands
Posted at: 2022-12-04, 21:22

Sure. Here you have.


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xorx
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Pry about Widelands
Posted at: 2022-12-04, 21:25

For some reason the file did not upload.


Attachment:
El lejano norte bug.wgf (553.4 KB)

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xorx
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Pry about Widelands
Posted at: 2022-12-04, 21:26

I also attach a screenshot from the same game. It's in Spanish. The translation would be something like Fishing zones are full.


Attachment:
full-fishing-zone.png

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Nordfriese
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Joined: 2017-01-17, 18:07
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OS: Debian Testing
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Posted at: 2022-12-04, 21:28

Workers can't work from nodes blocked with roads or other immovables. This goes for all workers, including fishers and fishbreeders. After deleting the roads right at the water edge they'll start working again.


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xorx
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Pry about Widelands
Posted at: 2022-12-04, 22:16

I always forget about the roads! :facepalm:


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