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Topic: Highlighte specific buildings on the minimap?

kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2433
OS: Archlinux
Version: current master
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One Elder of Players
Location: Germany
Posted at: 2022-11-12, 18:58

In my last game playing on the very big map Magic Mountain i came to a situation where i had to explore a very big area of the map to find the next opponent. So i explored my territory to different directions, placing here and then a warehouse. The plan was now to connect those warehouses with short ways, so in the end there will be roads like a spiders web to give the game logic a possibility to send wares and soldiers in a short time between those warehouses.. My problem was, also with zooming out a lot, also with the help of the buildings statistics menu, to find those warehouses which i want to connect. Then this idea came to my mind:

What if one can highlight specific buildings (like all warehouses) within the minimap?

If this was possible the time i played the game, finding routes through the map for connecting those warehouses would have been much easier.

Are there other solutions for my problem?
How could this be achieved?


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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hessenfarmer
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Joined: 2014-12-11, 23:16
Posts: 2646
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Location: Bavaria
Posted at: 2022-11-12, 19:31

idea sounds good. +1 from me .
No clue how to do this so far.


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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2433
OS: Archlinux
Version: current master
Ranking
One Elder of Players
Location: Germany
Posted at: 2022-11-13, 11:29

-> https://github.com/widelands/widelands/issues/5654


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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