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Topic: Soldier / Battle Animations

Nasenbaer
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Joined: 2009-02-21, 17:17
Posts: 828
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One Elder of Players
Location: Germany
Posted at: 2010-10-30, 08:34

Yeah! face-smile.png

Great work Chuck! I have never thought about using the trident to punch, but only to thrust an enemy ;), however you did and it looks just great! face-smile.png YEAH!!! face-smile.png


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SirVer

Joined: 2009-02-19, 14:18
Posts: 1445
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Location: Germany - Munich
Posted at: 2010-10-30, 10:07

.... year! need more work, chuck? face-wink.png


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chuckw
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Joined: 2010-03-15, 15:23
Posts: 945
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Location: New York - USA
Posted at: 2010-10-30, 14:03

Nasenbaer wrote: Yeah! Great work Chuck! I have never thought about using the trident to punch, but only to thrust an enemy , however you did and it looks just great! YEAH!!!

Thanks!

SirVer wrote: .... year! need more work, chuck? face-wink.png

In a little while, sure. But I think I'll relax for the rest of this weekend and watch you guys toil. face-grin.png

Cheers!

Edited: 2010-10-30, 14:03

I see little people.

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SirVer

Joined: 2009-02-19, 14:18
Posts: 1445
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Location: Germany - Munich
Posted at: 2010-10-31, 08:50

Once again: The graphics for the soldiers are really nice. Together with Tmk's smaller energy bars - fighting looks really good now.


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Tino

Joined: 2009-02-20, 16:05
Posts: 252
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Tribe Member
Location: Somewhere in Germany...
Posted at: 2010-10-31, 11:35

Yesterday i had the chance to play a game of Widelands (against the AI)for the first time since a while.

I can just say: wow!

With all the new animations it does now really have the old "wusel" factor of Settlers 2. And with OpenGL it runs so smoothly. Not one crash in ~9 hours of playtime (~3 hour real time).

Thanks to all you graphic and code developers!

And for all non-devs: Compile the latest trunk for yourself or grab my dev build on http://widelands.8-schuss.de/Widelands-bzr5622-nomusic-win32.exe for windows to see what a huuuuge step Widelands has done!


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SirVer

Joined: 2009-02-19, 14:18
Posts: 1445
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One Elder of Players
Location: Germany - Munich
Posted at: 2010-11-02, 14:05

Chuck, noone on the wihack was working on implementing your wishes. Are they still things you want to have? If so, please open a bug report summing them up. I just do not want to have them slip through and be forgotten.


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