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Topic: Savegame dont work in debug build only in release build

MarkMcWire
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Joined: 2017-02-08, 21:06
Posts: 321
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Tribe Member
Location: Eisenach, Germany
Posted at: 2020-09-25, 13:35

I have a strange behavior in the following two savegames. They only work with Release Build 21 (with and without Performance Fix) but not with Debug Build 21. In the Debug Build, the game simply crashes completely after loading.

The installation of my "Europeans" tribe is necessary for the test. You can copy it from my github repository. -> https://github.com/MarkMcWire/widelands_build21_europeans


Attachment:
AI_Test1.wgf (2.4 MB)

My widelands project: https://github.com/widelands/wl_addons_server/tree/master/addons/europeans_tribe.wad

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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 1929
OS: Debian Testing
Version: Latest master
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One Elder of Players
Location: 0x55555d3a34c0
Posted at: 2020-09-26, 08:45

I have loaded your game with the original b21 (debug, in gdb) and the datadir set to the one from your branch and the savegame loads and runs fine, just slow…


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