Topic: artefacts not recognised after last upgrade
CrisiusXIII Topic Opener |
Posted at: 2020-09-19, 03:39
Hi I was playing the (single player) campain about "neptunes revenge" and almost have gathered my 6 artifacts. I made an update to 1.0~git24891[2b723c4@master] and now the engine does give an error about the artifacts. I reloaded severall savegames and the one were the artifacts are partly found are reject with an error about 'artifact02' or 'artifact03' , so there are not playable at this time. If i know were to find the error log i will copie them. meanwhile i was looking to the editor and my litlle test map. There i saw that there are FOUR artefacts in 'immobile' while the campaign has SIX artefacts!!!! is that the error couse??? in the editor only 4 from 6 pictures are given. cheers ps from screen: view: invalid map_object_descr: artifact03 ppss from widelands/widelands > widelands/wide.log
Edited by kaputtnik: Use Codeblocks Edited: 2020-09-19, 09:27
Top Quote |
hessenfarmer |
Posted at: 2020-09-19, 18:56
Well, I believe this is probably due to some changes about chacking the existence of objects where a change was made and recently reverted https://github.com/widelands/widelands/commit/5aad2d0d8a3df82be65b9f56b2e7bb8e2f44304a Top Quote |
niektory |
Posted at: 2020-09-20, 05:47
Thanks for reporting. Bug: Neptune's Revenge is broken #4279 Top Quote |
hessenfarmer |
Posted at: 2020-09-20, 21:34
can't confirm th issue with the artifacts in an attempt with current trunk. Top Quote |
CrisiusXIII Topic Opener |
Posted at: 2020-09-23, 20:12
Hello, if it helps i can upload the savefile. I am on debian and used indeed the trunk version. If the version of the engine is embeded in the savefile a batchfiles theoretical could find the correct build of the engine if available.(but you dont me mee for that idear) I experienc the save green fog or 'algea-soup' aswell. Its after saving a game and re-opening it. AND its the fog part that olds from before the save. visible are the surroundings from buildings. when sailing to still real fogged parts, those are decently revealed. I think that in "checkmate" things work alright. revealed fog looks like a dark layer. perhaps the layer info is mis-variabled or has the wrong pointer? Top Quote |
CrisiusXIII Topic Opener |
Posted at: 2020-09-23, 20:19
the upload of "Neptune's Revenge (Recover the shrine) the save before this has the error on artifact02 instead of 03 its from an debian install, dont know if that matters Top Quote |
hessenfarmer |
Posted at: 2020-09-23, 21:34
ok I can confirm the bug and I can reproduce it. However i am not sure what is the cause. But there is a chance it might be cured with the vision fix currently underway. Top Quote |