Topic: how are map files structured ?
gnarfk Topic Opener |
Posted at: 2019-11-25, 14:45
Here the first result for a perfectly(edit : not perfectly, there was a little bug, fixed now for the new ones) balanced 3 player map, with resources. (there is still player position and port spaces to be implemented, but i think it can be done manually) Edited: 2019-11-25, 15:27
Top Quote |
GunChleoc |
Posted at: 2019-12-29, 20:53
Our map generator code has been abandoned for a while, as is evident from the open issues. It's a mix between Lua and C++. If you can come up with some good algorithms to enhance it, that would be great! Busy indexing nil values Top Quote |