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Topic: game scheduling module

WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 2091
OS: Linux
Version: Recent tournament version
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One Elder of Players
Location: Germany
Posted at: 2018-02-15, 17:09

trimard wrote:

Now I think it's actually functional, and maybe appropriately integrated?

Where is it?

So a I'm wondering a lot on what is the priority now?

  • Adding more graphics for a more widelandish experience (soldiers in the scheduling menu, more roman number in calendar and hour chooser)

Very low priority imho

  • Adding an ELO-like system?

High priority? face-smile.png

  • Adding icons or graphics to indicate which type of game a player wants to play?

Non-low priority face-wink.png

  • Adding a system to ask for a game? A special type of message which precise the type of game the player wants to play? Also i t would allow to "reserve slots" so that not everybody receive 10 messages for people wanting to play

  • Actually test the thing

Non-low priority face-wink.png


Wanted to save the world, then I got widetracked

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trimard
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Joined: 2009-03-05, 22:40
Posts: 230
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Location: Paris
Posted at: 2018-02-15, 17:57

Where is it?

I'm waiting for the approval of Kaputtnik, he said he wouldn't have much time in the following days. We'll test it on a test site I guess?

As for the ELO system, not sure it should be the top priority. I think the biggest problem is for both players to talk to each other about the hours they want to play at. But why not?

The big discussion to have is on how to know who won each match? Upload replay? Both player must answer a questionnaire? If so, then when should it appear? What to do when a player lies?

Edited: 2018-02-15, 17:59

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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2433
OS: Archlinux
Version: current master
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Posted at: 2018-02-15, 18:44

trimard wrote:

Where is it?

I'm waiting for the approval of Kaputtnik, he said he wouldn't have much time in the following days. We'll test it on a test site I guess?

Yes, sorry for taking so long. I found a few minor things to fix. As soon the things are fixed i deploy the Scheduling module. We will test it in the real environment face-smile.png


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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trimard
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Joined: 2009-03-05, 22:40
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Posted at: 2018-02-16, 16:42

Yes, sorry for taking so long.

No pression, really. I prefer not to rush it than deploying a shitty module fast (or worst make the website buggy).

We will test it in the real environment face-smile.png

Oh my! I hope everything is gonna be ok face-shock.png . Changes are committed... stress intensify


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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3324
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Posted at: 2018-02-16, 18:00

Kaputtnik has a lot of experience with updating and deploying stuff on the website, so don't worry.


Busy indexing nil values

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trimard
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Posted at: 2018-02-16, 19:17

GunChleoc wrote:

Kaputtnik has a lot of experience with updating and deploying stuff on the website, so don't worry.

Oh yeah I'm not afraid of his work. I'm afraid of mine face-tongue.png But with all your reviews I think indeed it will be fine face-smile.png


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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2433
OS: Archlinux
Version: current master
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Posted at: 2018-02-16, 20:19

trimard wrote:

GunChleoc wrote:

Kaputtnik has a lot of experience with updating and deploying stuff on the website, so don't worry.

Oh yeah I'm not afraid of his work. I'm afraid of mine face-tongue.png But with all your reviews I think indeed it will be fine face-smile.png

I will make a database backup first... so if really something strange happens, which i do not believe, we can go back. The reason why i want this to go in the real environment is: We can't make that many testing, e.g with different timezone settings, only with a few developers. If some things needs fixing we can do that also after deploying face-smile.png

It would be fine if WorldSavior would organize a small tournament for testing face-wink.png

Will try to deploy tomorrow.


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2433
OS: Archlinux
Version: current master
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Location: Germany
Posted at: 2018-02-17, 12:00

The Playtime scheduler is now available after login in your loginbox.

Happy scheduling face-smile.png


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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trimard
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Joined: 2009-03-05, 22:40
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Posted at: 2018-02-17, 14:48

Yeaaahhh thank you face-smile.png face-smile.png

Edit: Worldsavior, ready for a rematch when you want! Not that I expect to win but i m interested in the strategic test!

Edited: 2018-02-17, 14:52

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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2018-02-17, 16:55

KABOOM!!!!

Just kidding face-tongue.png thanks for this great feature! face-smile.png


Busy indexing nil values

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