Topic: Barbarian trainer
LeightonMan Topic Opener |
Posted at: 2017-10-27, 16:59
Hi, I played a game using the Swamp island map. Early on I built a Barracks. Considerably later I built a battle arena and a training camp. After an hour or so of play, the training camp and battle arena remained unoccupied. Clicking on the workers tab showed "vacant". for both.
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WorldSavior |
Posted at: 2017-10-27, 17:11
Since there are barracks, trainers are workers now which need a tool: An axe. (In Build19, trainers don't need anything). Further questions? Wanted to save the world, then I got widetracked Top Quote |
stdh |
Posted at: 2017-10-27, 17:27
As far as I understand it, a trainer is only created if there are "idle" weapons in store. So with barracks working, you can only create new trainers after enough soldiers are recruited to fill the stock (desired number of soldiers in warehouses) and the barracks' weapons cache is full. (In my minimum starting conditions, that means new soldiers are only recruited after nine basic armor and weapons are made, unless you adjust the barracks' cache limit.) Should trainer creation have priority over soldiers? Or would it be possible to alternate between the two? Top Quote |
kaputtnik |
Posted at: 2017-10-27, 17:42
Yes, a babarian trainer needs an ax (and a carrier) AND he is made in a warehouse. You have to reduce the amount of axes in the barracks (and maybe other buildings). So axes are stored in the warehouse and a trainer could be made. But there is a plan to have 3 trainers in the starting conditions. No one had the time to change the starting conditions yet. Fight simulator for Widelands: |
LeightonMan Topic Opener |
Posted at: 2017-10-28, 11:33
Thank you all. That explains perfectly. In the game where the battle arena and training camp are unoccupied, I am chronically short of iron and coal so I never create enough axes to satisfy demand... Thanks again Top Quote |
WorldSavior |
Posted at: 2017-10-28, 11:40
You're welcome. If you have got some further questions, go ahead Wanted to save the world, then I got widetracked Top Quote |
kaputtnik |
Posted at: 2017-10-28, 12:27
There is a merge proposal now to fix the starting conditions. Fight simulator for Widelands: |
Tibor |
Posted at: 2017-10-28, 19:39
Did you consider an option that a trainer would be created in barracks? Top Quote |
kaputtnik |
Posted at: 2017-10-28, 20:18
Yes, see the comments from #57 on in this bug Fight simulator for Widelands: |
Tibor |
Posted at: 2017-10-28, 20:38
Oh, I see Top Quote |