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Topic: Changing aspects of the zoom

WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 2091
OS: Linux
Version: Recent tournament version
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Location: Germany
Posted at: 2017-06-28, 16:19

Almost. Actually I suggested to make the animations optional


Wanted to save the world, then I got widetracked

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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2017-06-28, 17:40

Yes, you did, but I don't see the need for burdening the user with an option here. Also, you might accidentally leave it on and then get attacked on 2 fronts, which will cause the player to be annoyed and leave it switched off at all times - just in case...


Busy indexing nil values

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WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 2091
OS: Linux
Version: Recent tournament version
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One Elder of Players
Location: Germany
Posted at: 2017-06-29, 08:03

I don't know if that would be burdening.

But I wouldn't veto your decision to abolish the animations


Wanted to save the world, then I got widetracked

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