Topic: Strange bugs in v19?
NonServiam Topic Opener |
Posted at: 2017-03-19, 00:14
Played with Widelands v.19 today (in Linux Mint) and noticed:- (1) Atlanteans have two buildings called "Weaponsmith" and no armour maker; (2) Empire has "Deep coal mine" as the first coal mine stage. Top Quote |
WorldSavior |
Posted at: 2017-03-19, 02:00
These are definetely bugs, but I never heard about them. The shield producing building of the atlanteans is called "armor smithy" or something like that - even though it doesn't make armors, but only shields And that the first coal mine is called "deep coal mine" is also a bug, because normally it's called "coal mine", definitely... But I'm not the person who can help you with bugs Wanted to save the world, then I got widetracked Top Quote |
kaputtnik |
Posted at: 2017-03-19, 09:25
I guess you are playing with language "British English" ... it is known that this translation is somehow broken in build 19. As i know this is fixed for Debian based systems. Please set the language to another english variant until the fix is available for Linux Mint. Or play one of the unofficial development builds. They are pretty stable and reporting bugs against the development build is very welcome Fight simulator for Widelands: |
NonServiam Topic Opener |
Posted at: 2017-03-19, 12:50
Thank you. I'll try a development build. Top Quote |
Stepikos0 |
Posted at: 2017-06-09, 08:01
Yeah, that's true. Edited: 2017-09-14, 14:02
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GunChleoc |
Posted at: 2017-06-09, 11:07
We have released a repack for Build19 with a translation fix for British English, so if you redownload Widelands Build 19, this will be fixed Busy indexing nil values Top Quote |