Topic: x86 version of Build 19?
PeterPiper Topic Opener |
Posted at: 2016-12-26, 13:16
Where can I find the Build 19 for 32 bit. I am looking for a well tested version rather than the newest. Peter Top Quote |
teppo |
Posted at: 2016-12-26, 14:33
Currently, there are no 32-bit builds for Windows: see here. Debian has, of Mac I do not know. Top Quote |
kaputtnik |
Posted at: 2016-12-26, 19:25
Hi Peter you could try this one: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_b19-1429/job/3whjiohvym1l8ie5/artifacts But i am not sure if this is the latest build19 release.... No warranty Fight simulator for Widelands: |
PeterPiper Topic Opener |
Posted at: 2016-12-27, 04:07
Thank you. I installed b19-1429 but it will not run. The window blinks on and off before I can see anything. Can anyone help me? here is the stdout.txt: This is Widelands Version _widelands_dev_widelands_b19-1429_Release_x86 (Release) Set home directory: C:\Users\Peter Many.widelands There's no configuration file, using default values. Widelands executable directory: C:\bin\Widelands Adding directory: C:\bin\Widelands\data selected language: (system language) Graphics: Try to set Videomode 800x600 Graphics: OpenGL: Version "1.1.0" Graphics: SDL_GL_RED_SIZE is 8 Graphics: SDL_GL_GREEN_SIZE is 8 Graphics: SDL_GL_BLUE_SIZE is 8 Graphics: SDL_GL_ALPHA_SIZE is 0 Graphics: SDL_GL_BUFFER_SIZE is 24 Graphics: SDL_GL_DOUBLEBUFFER is 1 Graphics: SDL_GL_DEPTH_SIZE is 16 Graphics: SDL_GL_STENCIL_SIZE is 8 Graphics: SDL_GL_ACCUM_RED_SIZE is 16 Graphics: SDL_GL_ACCUM_GREEN_SIZE is 16 Graphics: SDL_GL_ACCUM_BLUE_SIZE is 16 Graphics: SDL_GL_ACCUM_ALPHA_SIZE is 0 Graphics: SDL_GL_STEREO is 0 Graphics: SDL_GL_MULTISAMPLEBUFFERS is 0 Graphics: SDL_GL_MULTISAMPLESAMPLES is 0 Graphics: SDL_GL_ACCELERATED_VISUAL is 1 Graphics: SDL_GL_CONTEXT_MAJOR_VERSION is 2 Graphics: SDL_GL_CONTEXT_MINOR_VERSION is 1 Graphics: SDL_GL_CONTEXT_FLAGS is 0 Graphics: SDL_GL_CONTEXT_PROFILE_MASK is 2 Graphics: SDL_GL_SHARE_WITH_CURRENT_CONTEXT is 0 Graphics: SDL_GL_FRAMEBUFFER_SRGB_CAPABLE is 0 Graphics: OpenGL: Double buffering enabled Graphics: OpenGL: Max texture size: 1024 Graphics: OpenGL: ShadingLanguage: "(null)" * GRAPHICS REPORT * VIDEO DRIVER windows pixel fmt 370546692 size 800 600 * END GRAPHICS REPORT * Top Quote |
kaputtnik |
Posted at: 2016-12-27, 11:15
I guess your video driver/card is too old. Also there where some troubles with a few Intel cards/drivers which couldn't be fixed. Maybe your are affected Fight simulator for Widelands: |
PeterPiper Topic Opener |
Posted at: 2017-01-19, 21:13
Thank you for your help. A new graphic card (and its drivers) did the trick, Peter Top Quote |
kaputtnik |
Posted at: 2017-01-19, 22:24
Good to hear Have nice widelands games Fight simulator for Widelands: |