Topic: Reproducible crash on attack
PkK Topic Opener |
Posted at: 2016-02-06, 17:00
I get a crash in widelands revision #7782. I think I tracked it down to an attack on a certain military site of the blue player. In the savegame at http://pholia.tdi.informatik.uni-frankfurt.de/~philipp/widelands/PkK%202.wgf the attack is already underway, and the crash happens a few tens of seconds after loading the game during combat (loaded savegame three times, each time the crash happened when the first blue soldier's health first went below 50%).
Philipp Top Quote |
kaputtnik |
Posted at: 2016-02-06, 18:53
I can confirm this with r7788 and your savegame. Could you open a bug report on launchpad and attach your savegame there? Fight simulator for Widelands: |
PkK Topic Opener |
Posted at: 2016-02-06, 19:07
I reported it here, 'cause I have an account here, but not there. I created a Launchpad account to report widelands issues once (when I still had more time to play widelands), but I can't sign in with it now. Apparently I'd now need an UbuntuOne Account instead. For software-development stuff, I'm on Sourceforge. I'm on GitHub. That covers most projects out there. Yes, I play widelands once in a while, and even created a few maps on custom starting conditions. And I'm willing to have one extra account just for widelands. For now, that is the forum account. Philipp Edited: 2016-02-06, 19:08
Top Quote |
kaputtnik |
Posted at: 2016-02-06, 19:35
No problem -> bug report Fight simulator for Widelands: |
GunChleoc |
Posted at: 2016-02-06, 19:35
No bother, we can create the bug report. I can't download the file to attach though:
ETA: Nevermind, kaputtnik managed to grab it Edited: 2016-02-06, 19:36
Busy indexing nil values Top Quote |