Latest Posts

Topic: Bug in SVN4873 but not in R14 (promoting workers)

QCS

Topic Opener
Joined: 2009-12-29, 21:47
Posts: 256
Ranking
Tribe Member
Posted at: 2010-01-04, 15:34

Don't know if bugs found in SVN revisions should be posted in the Bugtracker, so I'll do it here.

Create a new Barbarian game, Medium Headquarters. Check that there are 2 Blacksmithes and 0 Master Blacksmithes.

Create Metal Workshop. 1 Blacksmith enters. Don't wait for the Blacksmith to become Master, upgrade immediately. 1 Blacksmith enters. Upgrade immediately to Warmill.

-> R14: One Blacksmith enters, the position of the Master Blacksmith is vacant. That's correct in my opinion.

-> SVN4873: One Blacksmith from Headquarters enters the Warmill, and one Master Blacksmith is created out of nothing at the Headquarters and enters the Warmill. Bug, I suppose.

Edited: 2010-01-04, 15:42

CMake is evil.

Top Quote
sigra

Joined: 2009-03-05, 18:02
Posts: 130
Ranking
At home in WL-forums
Location: Orsa
Posted at: 2010-01-04, 16:03

Bugs in SVN trunk should be reported in the bugtracker, so go ahead and report it. Then I will attach the savegame that I just made, with a Warmill built 99%. I did actually get the master blacksmith out of nothing.


Top Quote
QCS

Topic Opener
Joined: 2009-12-29, 21:47
Posts: 256
Ranking
Tribe Member
Posted at: 2010-01-04, 16:26

https://sourceforge.net/tracker/?func=detail&aid=2925705&group_id=40163&atid=427221


CMake is evil.

Top Quote