Topic: Bug in SVN4873 but not in R14 (promoting workers)
QCS Topic Opener |
Posted at: 2010-01-04, 15:34
Don't know if bugs found in SVN revisions should be posted in the Bugtracker, so I'll do it here. Create a new Barbarian game, Medium Headquarters. Check that there are 2 Blacksmithes and 0 Master Blacksmithes. Create Metal Workshop. 1 Blacksmith enters. Don't wait for the Blacksmith to become Master, upgrade immediately. 1 Blacksmith enters. Upgrade immediately to Warmill. -> R14: One Blacksmith enters, the position of the Master Blacksmith is vacant. That's correct in my opinion. -> SVN4873: One Blacksmith from Headquarters enters the Warmill, and one Master Blacksmith is created out of nothing at the Headquarters and enters the Warmill. Bug, I suppose. Edited: 2010-01-04, 15:42
CMake is evil. Top Quote |
sigra |
Posted at: 2010-01-04, 16:03
Bugs in SVN trunk should be reported in the bugtracker, so go ahead and report it. Then I will attach the savegame that I just made, with a Warmill built 99%. I did actually get the master blacksmith out of nothing. Top Quote |
QCS Topic Opener |
Posted at: 2010-01-04, 16:26
https://sourceforge.net/tracker/?func=detail&aid=2925705&group_id=40163&atid=427221 CMake is evil. Top Quote |