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Topic: Crash

Nethar

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Joined: 2009-11-23, 10:26
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Posted at: 2009-11-23, 11:19

Hi, I am running Widelands on 64bit OpenSuse system. Installed from repository (currently version b14-0.pm.2.2 (x86_64) - but it was same also with previous versions). I start campaing, build one or two buildings and then game windows just disappears - it closes, it's gone. Maybe crash or something. Any hint for me? Thanks!


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timowi

Joined: 2009-11-01, 23:08
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Posted at: 2009-11-23, 12:05

start it from a console and copy the last lines of the output


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Nethar

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Posted at: 2009-11-23, 12:19

Ok, thanks, now I see it is Segmentation fault, here is detailed description, but probably it will not tell us much more:

MO(785): [transfer]: set location to road 780 Request::get_base_required_time: WARNING nr = 1 but count is 1, which is not allowed according to the comment for this function Disk space: 34037559296 minimum: 250000000 Disk space: 34037563392 minimum: 250000000 Disk space: 34037559296 minimum: 250000000 Request::get_base_required_time: WARNING nr = 1 but count is 1, which is not allowed according to the comment for this function Disk space: 34037551104 minimum: 250000000 Disk space: 34037547008 minimum: 250000000 Disk space: 34037542912 minimum: 250000000 Disk space: 34037374976 minimum: 250000000 Disk space: 34037370880 minimum: 250000000 Disk space: 34037366784 minimum: 250000000 Disk space: 34037358592 minimum: 250000000 Segmentation fault


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timowi

Joined: 2009-11-01, 23:08
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Posted at: 2009-11-23, 12:51

hmm... doesn't help much. I hoped it shows where the segfault occurs.

Does it crash in i special situation? A building finished, a worker starting to work, after a fixed time, ... or does it seem to crash randomly?

Did you try other versions before?


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Nethar

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Posted at: 2009-11-23, 13:15

I have made more detailed research on this (sorry that I didn't start with that earlier). I don't know if I will explain it correctly, I don't know the game much but I start with building Lumberjack's Hut. It is built. Then blue person goes inside (lumberjack probably :-)). After few moments he goes out (work finished or something), he goes to the blue flag on the road... and that's it - crash. I can post screenshot if needed. I have tried with another versions during last months, the most updated from Suse repositories everytime and I had similar problems. But I remember I was able to build 2 or 3 building which I am not this time.


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timowi

Joined: 2009-11-01, 23:08
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Posted at: 2009-11-23, 13:46

Oh I know this bug! Thanks for the explanation, it helped.

The game was probably build with optimizations turned on. The compiler flags must contain "-DBOOST_SP_DISABLE_THREADS" too for 64Bit builds to work. This was a bug in b14.

You have to build it yourself or wait for a corrected version.


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Nethar

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Posted at: 2009-11-23, 14:07

OK, thanks, I will rather wait face-smile.png


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