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Topic: Barbarian Warehouse Remodel

fraang

Joined: 2010-02-15, 13:13
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Posted at: 2015-01-18, 12:57

Looks awesome! Compliments!

chuckw wrote:

Here is a second sample of the warehouse with less player color and a little ornamentation. Let me hear your thoughts, please.

Original : old Sample #1: sample1 Sample #2: sample2

Sample #2 in game:

scrnshot2


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fuchur

Joined: 2009-10-07, 14:01
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Posted at: 2015-01-18, 22:23

Really nice, great work! face-grin.png I'm looking forward to see it in game.


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chuckw
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Joined: 2010-03-15, 16:23
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Posted at: 2015-01-19, 02:34

Thanks for your comments everyone.

As I mentioned in post 12064 above, I've been working on an alternate model that I present here for your consideration. I patterned Sample #4 after a couple real stabburs and built it piece by piece. To add a sense of mass I added a couple more support blocks underneath the building and scaled things down a little. (I told my wife that after making these models, I wouldn't mind building a real one.) face-grin.png

Sample #3: #3 the original warehouse: old Sample #4: #4

What do you think? Have a favorite? Comments please. face-smile.png

Edited: 2015-01-19, 03:12

I see little people.

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chuckw
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Posted at: 2015-01-19, 04:25

#4Scrn-shot Sample #4 in game

Note: The buildings appear smaller in this screenshot than they will appear in the game. The individual samples in the previous post are the dimensions of what will be seen in the game.

Edited: 2015-01-19, 04:30

I see little people.

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chuckw
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Posted at: 2015-01-19, 17:16

chuckw wrote:

Thanks for your comments everyone.

As I mentioned in post 12064 above, I've been working on an alternate model that I present here for your consideration. I patterned Sample #4 after a couple real stabburs and built it piece by piece. To add a sense of mass I added a couple more support blocks underneath the building and scaled things down a little. (I told my wife that after making these models, I wouldn't mind building a real one.) face-grin.png

Sample #3: #3 the original warehouse: old Sample #4: #4

What do you think? Have a favorite? Comments please. :)

Never being satisfied with my results, I offer up another sample. face-smile.png I tweaked the colors on Sample #4 to yield this model which has the same material for its logs as the bakery.
Sample #5 #5 Bakery: bakery

Essentially, Sample #3 models a building made with boards for walls. While Samples #4 & 5 have logs. Personally, I prefer #5. It is more consistent with the architecture of most of the buildings.

In fact, I'm beginning to question the use of the grayer material I used on some of my earlier buildings like the helmsmithy and axe factory.

Comments?

Edited: 2015-01-19, 17:21

I see little people.

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tosz

Joined: 2012-09-03, 13:39
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Posted at: 2015-01-19, 18:55

Number 5 looks very good! In my oppinion, it is the best one out of all the samples and by far better than the old one.


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DragonAtma
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Posted at: 2015-01-19, 20:04

Number 5 definitely looks good.


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chuckw
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Posted at: 2015-01-19, 20:36

As #5 draws interest, here are the build sequence images that I've created for it:

b0 b1 b2 b3

-

Shall #5 be implemented?


I see little people.

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SirVer

Joined: 2009-02-19, 15:18
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Posted at: 2015-01-19, 21:16

I slightly prefer #3, but #5 is also very nice and loads better to what we have right now. I'd say go for it!

In fact, I'm beginning to question the use of the grayer material I used on some of my earlier buildings like the helmsmithy and axe factory.

I do not think that is wise. The differences that we have in the buildings in the barbarians make them stand out better which makes it better to pick out the building you are interested in on the map and in menus. Trying to make all buildings look similar is not good from a game play point of view.


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fuchur

Joined: 2009-10-07, 14:01
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Posted at: 2015-01-19, 21:33

In my opinion #5 is better than #4. I thought that #4 is too dark before I saw the image of #5. Even if the wood #3 and #4 is the same color, but #4 has more of the black vertical lines (windows?) which make it look darker.

Anyway, I find it difficult to chose between #3 and #5. My first impression of #5 was that the upper floor is too low (is that correct?). I'm pretty sure that's because you increased the roof overhang. While that's a good idea from an architectural point of view one can see only a small part of the SW side of the wall. That makes it look compact. If the upper floor was a little bit higher I'd vote for #5.

What I really like with #5 are the round posts at the corners of the upper floor. face-smile.png


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