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Topic: Map options / Set Origin?

kaputtnik
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Posted at: 2014-12-15, 14:21

In the editor map options is a button 'Set Origin'. The tooltip says, it is used to "mark" position 0,0 for creating a minimap.

I think this is related only for uploading a map?

Is there a chance to get a look at this minimap prior uploading?

It is not very clear, how this function works:

  1. Is it enouph to scroll to a view which i like and click then on 'Set Origin'? or/and
  2. Do i have to click on 'Set Origin' and then make an additional click on the point on the map which i want to use for position 0,0?

If you know the answer, it would be great you would complete the chapter https://wl.widelands.org/wiki/EditorHelpMainMenu/#map_options


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wl-zocker

Joined: 2011-12-30, 17:37
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Posted at: 2014-12-15, 16:36

Done. You have to click on the very point on the map.

I do not think that you can see the minimap before uploading (besides from moving your view to the center of the map).


"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg

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kaputtnik
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Posted at: 2014-12-15, 20:37

Thanks for clarifying and wikiedit face-smile.png


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einstein13
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Posted at: 2014-12-16, 21:09

I understand that "Set Origin" means something else, but for map creators better option would be "Set center" face-smile.png

It should be quite simple to improve in editor:

Instead new_origin(x,y) would be new_origin(x-dx/2,y-dy/2) where dx and dy are dimensions of map


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/
backup website files: http://kartezjusz.ddns.net/upload/widelands/

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Tibor

Joined: 2009-03-23, 23:24
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Posted at: 2014-12-16, 22:35

It would be neat if minimap preview could be used for this somehow.


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kaputtnik
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Posted at: 2014-12-16, 23:34

Tibor wrote:

It would be neat if minimap preview could be used for this somehow.

Yes:

Vulcan

....


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GunChleoc
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Posted at: 2014-12-17, 08:04

Related bug: https://bugs.launchpad.net/widelands/+bug/1402786


Busy indexing nil values

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wl-zocker

Joined: 2011-12-30, 17:37
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Posted at: 2014-12-17, 15:08

It should be quite simple to improve in editor:

Instead new_origin(x,y) would be new_origin(x-dx/2,y-dy/2) where dx and dy are dimensions of map

What do you mean by that? What does new_origin do?


"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg

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einstein13
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Posted at: 2014-12-17, 15:28

new_origin() is a function or method (I don't know how it is solved in Widelands) that set origin to the new place. You can run the function/whatever in the editor, when you press button "set origin" and click somewhere on the map. It is possible that my idea how it works is completely wrong- I don't know. But If it works like this, it can be easy changed.


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/
backup website files: http://kartezjusz.ddns.net/upload/widelands/

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