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Forum: Game Suggestions

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Hasn't unread posts Usability Ware sorting
Created by SirVer on 2010-03-20, 18:56
Posts: 3
Views: 3746
Well well..... My initial i...
by Astuur on 2010-03-20, 21:06
Hasn't unread posts Atlanteans & other tribes
Created by kraileth on 2010-03-19, 16:29
Posts: 3
Views: 3094
I suggest not adding more t...
by SirVer on 2010-03-20, 19:03
Hasn't unread posts Carriers
Created by Hena on 2010-03-10, 20:37
Posts: 4
Views: 2949
Why is it unintuitive to ad...
by ixprefect on 2010-03-15, 17:31
Hasn't unread posts Multiplayer options & winning conditions
Created by improvemultiplayer on 2010-03-14, 23:08
Posts: 3
Views: 2543
There is a blueprint for wi...
by SirVer on 2010-03-15, 11:35
Hasn't unread posts Which warehouse is choosen?
Created by stm on 2009-11-01, 22:05
Posts: 10
Views: 5530
Nasenbaer wrote: Ujujinsan...
by Ujujinsan on 2010-03-10, 10:58
Hasn't unread posts lazy scouts
Created by Astuur on 2010-01-24, 17:47
Posts: 7
Views: 4114
I think that Scout should b...
by raistware on 2010-02-12, 10:36
Hasn't unread posts Moveable units.
Created by Lachu on 2010-01-24, 19:41
Posts: 3
Views: 2940
Especially since moving "go...
by QCS on 2010-01-24, 22:32
Hasn't unread posts Chances for Soldiers - trained and untrained
Created by Astuur on 2010-01-24, 17:25
Posts: 1
Views: 2222
I am playing a small map in...
by Astuur on 2010-01-24, 17:25
Hasn't unread posts Tooltips and Userbility
Created by Templer on 2010-01-19, 10:59
Posts: 1
Views: 1969
To configure off the buildi...
by Templer on 2010-01-19, 10:59
Hasn't unread posts Aeriagames
Created by Creative997 on 2010-01-16, 21:13
Posts: 3
Views: 3116
Me too.
by raistware on 2010-01-19, 10:00
Hasn't unread posts The good old roads and flags
Created by Widehunter on 2010-01-13, 02:44
Posts: 13
Views: 6815
So I simply make a new pgn ...
by Widehunter on 2010-01-16, 18:20
Hasn't unread posts Selective Ware Production:
Created by Spiceskull on 2010-01-14, 11:14
Posts: 4
Views: 3484
Spiceskull wrote: In makin...
by sigra on 2010-01-14, 22:02
Hasn't unread posts Unbuild buildings
Created by jojojo on 2009-10-16, 00:41
Posts: 6
Views: 3884
I also think that unbuild w...
by Spiceskull on 2010-01-08, 11:24
Hasn't unread posts 'retreat when injured' adjust at tribe level
Created by raistware on 2010-01-04, 09:46
Posts: 3
Views: 2749
Ok, I will work on this, an...
by raistware on 2010-01-04, 15:02
Hasn't unread posts Suggestion of new "Unit": Spy
Created by QCS on 2009-12-29, 22:58
Posts: 13
Views: 6204
QCS wrote: That's basicall...
by sigra on 2010-01-01, 22:00
Hasn't unread posts Questions about Gamedesign/Usability
Created by mavo on 2009-12-19, 12:49
Posts: 3
Views: 2608
mavo wrote: The first one ...
by Ex-Member on 2009-12-19, 16:39
Hasn't unread posts Soldier repartition
Created by Immunoman on 2009-12-17, 10:30
Posts: 3
Views: 2557
The computer player seems t...
by sigra on 2009-12-17, 23:00
Hasn't unread posts Cattle Farm and Leather:
Created by Spiceskull on 2009-12-07, 14:41
Posts: 5
Views: 4088
I will make a tribe availab...
by Spiceskull on 2009-12-08, 15:45
Hasn't unread posts More Variety of Landscapes
Created by kolober on 2009-03-10, 04:04
Posts: 11
Views: 6905
RWise wrote: looks like we...
by Spiceskull on 2009-12-02, 20:22
Hasn't unread posts Resource makers
Created by Lars_Krimi on 2009-04-13, 17:59
Posts: 4
Views: 3325
Lars_Krimi wrote: All thes...
by Spiceskull on 2009-12-02, 20:12
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