# Automatically created by Widelands 1.0~git25207[525b29c@master] (Release)

[global]
packet_version="2"

[Headquarters]
type="6"
heading="Headquarters"
icon="tribes/buildings/warehouses/barbarians/headquarters/menu.png"
sent="0"
body="<div padding_r=10><p><img width=120 object=barbarians_headquarters color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>A new headquarters was added to your economy.</font></p></div>"
position="54 22"
status="new"
serial="27"
subtype=

[No Game]
type="6"
heading="Out of Game"
icon="tribes/buildings/productionsites/barbarians/hunters_hut/menu.png"
sent="40"
body="<div padding_r=10><p><img width=69 object=barbarians_hunters_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The hunter working out of this hunter’s hut can’t find any game in his work area. Remember that you can build a gamekeeper’s hut to release more game into the wild.</font></p></div>"
position="52 14"
status="new"
serial="28"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="1232085"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="51 16"
status="new"
serial="29"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="1464338"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="47 25"
status="new"
serial="30"
subtype=

[Warehouse]
type="6"
heading="Warehouse"
icon="tribes/buildings/warehouses/barbarians/warehouse/menu.png"
sent="1577218"
body="<div padding_r=10><p><img width=103 object=barbarians_warehouse color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>A new warehouse was added to your economy.</font></p></div>"
position="40 19"
status="new"
serial="31"
subtype=

[No Game]
type="6"
heading="Out of Game"
icon="tribes/buildings/productionsites/barbarians/hunters_hut/menu.png"
sent="1897548"
body="<div padding_r=10><p><img width=69 object=barbarians_hunters_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The hunter working out of this hunter’s hut can’t find any game in his work area. Remember that you can build a gamekeeper’s hut to release more game into the wild.</font></p></div>"
position="58 26"
status="new"
serial="32"
subtype=

[Tower]
type="7"
heading="Tower"
icon="tribes/buildings/militarysites/barbarians/tower/menu.png"
sent="2467389"
body="<div padding_r=10><p><img width=78 object=barbarians_tower color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>Your soldiers have occupied your tower.</font></p></div>"
position="61 22"
status="new"
serial="33"
subtype=

[Tower]
type="7"
heading="Tower"
icon="tribes/buildings/militarysites/barbarians/tower/menu.png"
sent="2641219"
body="<div padding_r=10><p><img width=78 object=barbarians_tower color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>Your soldiers have occupied your tower.</font></p></div>"
position="51 31"
status="new"
serial="34"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="2678679"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="52 17"
status="new"
serial="35"
subtype=

[No Game]
type="6"
heading="Out of Game"
icon="tribes/buildings/productionsites/barbarians/hunters_hut/menu.png"
sent="3069049"
body="<div padding_r=10><p><img width=69 object=barbarians_hunters_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The hunter working out of this hunter’s hut can’t find any game in his work area. Remember that you can build a gamekeeper’s hut to release more game into the wild.</font></p></div>"
position="56 25"
status="new"
serial="36"
subtype=

[Warehouse]
type="6"
heading="Warehouse"
icon="tribes/buildings/warehouses/barbarians/warehouse/menu.png"
sent="3102591"
body="<div padding_r=10><p><img width=103 object=barbarians_warehouse color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>A new warehouse was added to your economy.</font></p></div>"
position="64 32"
status="new"
serial="37"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="3335186"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="62 28"
status="new"
serial="38"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="3370479"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="74 29"
status="new"
serial="39"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="3384959"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="74 26"
status="new"
serial="40"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="3672912"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="76 23"
status="new"
serial="41"
subtype=

[Fortress]
type="7"
heading="Fortress"
icon="tribes/buildings/militarysites/barbarians/fortress/menu.png"
sent="3694343"
body="<div padding_r=10><p><img width=155 object=barbarians_fortress color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>Your soldiers have occupied your fortress.</font></p></div>"
position="26 13"
status="new"
serial="42"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="3958232"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="68 30"
status="new"
serial="43"
subtype=

[Barrier]
type="7"
heading="Barrier"
icon="tribes/buildings/militarysites/barbarians/barrier/menu.png"
sent="4099171"
body="<div padding_r=10><p><img width=79 object=barbarians_barrier color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>Your soldiers have occupied your barrier.</font></p></div>"
position="21 12"
status="new"
serial="44"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="4113159"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="60 28"
status="new"
serial="45"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="4169620"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="77 27"
status="new"
serial="46"
subtype=

[Barrier]
type="7"
heading="Barrier"
icon="tribes/buildings/militarysites/barbarians/barrier/menu.png"
sent="4231863"
body="<div padding_r=10><p><img width=79 object=barbarians_barrier color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>Your soldiers have occupied your barrier.</font></p></div>"
position="85 30"
status="new"
serial="47"
subtype=

[Barrier]
type="7"
heading="Barrier"
icon="tribes/buildings/militarysites/barbarians/barrier/menu.png"
sent="4308929"
body="<div padding_r=10><p><img width=79 object=barbarians_barrier color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>Your soldiers have occupied your barrier.</font></p></div>"
position="70 41"
status="new"
serial="48"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="4425812"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="77 25"
status="new"
serial="49"
subtype=

[Sentry]
type="7"
heading="Sentry"
icon="tribes/buildings/militarysites/barbarians/sentry/menu.png"
sent="4457795"
body="<div padding_r=10><p><img width=60 object=barbarians_sentry color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>Your soldiers have occupied your sentry.</font></p></div>"
position="18 7"
status="new"
serial="50"
subtype=

[No Trees]
type="6"
heading="Out of Trees"
icon="tribes/buildings/productionsites/barbarians/lumberjacks_hut/menu.png"
sent="4624689"
body="<div padding_r=10><p><img width=80 object=barbarians_lumberjacks_hut color=88ffff></p></div><div width=*><p><font face=sans size=12 color=ffff00>The lumberjack working at this lumberjack’s hut can’t find any trees in his work area. You should consider dismantling or destroying the building or building a ranger’s hut.</font></p></div>"
position="64 30"
status="new"
serial="51"
subtype=
