Defining the World ================== The world is bootstrapped with the following scripts: * ``data/world/init.lua``: This file loads all the scripts that define the world. So, if you add a new unit to the world, it needs to be listed in this file. * ``data/world/map_generation.lua``: This file is used by the random map generator. .. toctree:: :maxdepth: 3 autogen_lua_world_defining_init.rst