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Widelands Developers Documentation¶

Contents:

  • Developers Information
    • Parallel Simulation
    • Why std::set<SomePointer*> is a bad idea
  • Map Geometry
    • Representation
    • Display
    • Regions
  • Lua Scripting
    • Introduction
    • Scenario Tutorial
    • Widelands Scripting Reference
    • Roadmap
    • Add-Ons
    • The Widelands Rich Text System
    • Implementation Notes

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