Topic: Amazon Soldier

OIPUN
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Posted at: 2025-04-16, 20:58 UTC+2.0

When I got into the soldier calculations, I had a look at some alternative parameters for the Amazon soldier. There are 2 new variants, the benefits are:

• fight is shorter, the fight between two Amazon heroes should last not 35 hits in average but only 31 hits
• the main benefit, the values for heroes and untrained soldiers in fight simulator look much better

The first variant is with a weaker basic soldier and second with a stronger one. I like the variant with weaker basic soldier, I think it is more balanced in general, but the other variant has better balance without gold.

But as for the analysis without gold, there is a big ratio of wasted hits, so the simulator is showing a hypothetical situation, when there would fight only the best soldiers without gold, so you can't really expect this to happen in a real game. The average strength of soldiers without gold should be Barbarians 17 993, Empire 17 332, Atlanteans 14 128, Frisians 7 181, Amazons 15 044, Sumatrans 17 829, Atlanteans II 16 058, Amazons (new - stronger) 17 676, Amazons (new - weaker) 16 560.

First variant with weaker basic soldier: Heroes


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OIPUN
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Posted at: 2025-04-16, 20:59 UTC+2.0

untrained


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OIPUN
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Posted at: 2025-04-16, 21:00 UTC+2.0

first training


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OIPUN
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Posted at: 2025-04-16, 21:00 UTC+2.0

no gold


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OIPUN
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Posted at: 2025-04-16, 21:01 UTC+2.0

second variant - stronger basic soldier: Heroes


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OIPUN
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Posted at: 2025-04-16, 21:02 UTC+2.0

untrained


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OIPUN
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Posted at: 2025-04-16, 21:02 UTC+2.0

first training


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OIPUN
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Posted at: 2025-04-16, 21:03 UTC+2.0

no gold


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OIPUN
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Posted at: 2025-04-17, 09:40 UTC+2.0

I actually found out that when I make the stronger variant a little bit weaker, the result might be even better. Makes the Atlantean soldier perform better, but that should be probably a positive change.


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tothxa
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Posted at: 2025-04-17, 19:21 UTC+2.0

If I'm not mistaken, these are pretty big changes, so I don't think this is the way to go...

Did I get the below comparison right?

parameter current variant 1 variant 2 atl. bar. emp. fri.
attack min 1200 1600 1410 1200 1200 1300 1300
atk.b. max 1600 1650 1500 1600 1600 1500 1600
attack incr. 800 790 875 920 850 920 1006
atk. hero min 2800 3180 3160 4880 5450 4980 7336
atk. hero max 3200 3230 3250 5280 5850 5180 7636
def. base 5 2 0 6 3 5 4
def. incr. 10 15 15 8 - - 16
def. hero 25 32 30 22 3 5 36
health base 13000 11400 11760 13500 13000 13000 12250
health incr. 2025 5450 5605 4000 3000 2100 2955
health hero 19075 27750 28575 17500 22000 21400 18160
evade base 30 28 37 30 25 30 35
evade incr. 15 10 7 17 16 16 -
evade hero 75 58 58 64 57 62 35
Edited: 2025-04-17, 19:41 UTC+2.0

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